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On-line Sources

A great resource of tips on Othello playing techniques and strategies.
A graphical library of PPM images to be used as a resource of textures for the OpenGL GUI.
One of many OpenGL FAQ sources to be used for scene rendering.
Notes on searching and position evaluation in Othello.
The Anatomy of a Game Program.
Bump mapping demo and illustration program. This complements the graphical aspects of the application.
More advanced OpenGL examples.
Strategy and board game programming.
Game theory from Nottingham University.



2004-05-19