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- void load (int menuentry);
- void save (int menuentry);
- void customise_callback (int menuentry);
- void log_file_callback (int menuentry);
- void difficulty_callback (int menuentry);
- void gamemode_callback (int menuentry);
- void menu (int menuentry);
- void mouse (int button, int state, int x_val, int y_val);
- void idlefun();
- void display(void);
- void reshape(int w, int h);
- void mouse_motion(int x, int y);
- void keyboard(unsigned char key, int x, int y);
- board_map make_nth_best_move(board_map inputboard,int color,int
priority);
- int get_mobility_of_color(board_map inputboard, int color);
- int evaluate_straight_lines_complete(board_map input_board,int
color);
- int evaluate_diagonal_lines_complete(board_map input_board,int
color);
- int evaluate_straight_lines_incomplete(board_map input_board,int
color);
- int evaluate_diagonal_lines_incomplete(board_map input_board,int
color);
- int evaluate_lines(board_map input_board,int color);
- int calculate_mobility_difference_of_board(board_map inputboard,
int color);
- int calculate_score_difference_of_board(board_map inputboard,
int color);
- int find_value_of_position(int i,int j);
- int evaluate(int color, board_map input_board);
- board_map compute_move_for_color(board_map inputboard, int color);
- int zero_one_random(void);
- void cpu_move(void);
- void drawString (void *font, float x, float y, char *str);
- void draw_scene(void);
- GLubyte* glmReadPPM(char* filename, int* width, int* height);
- int save_game(int slot_number);
- int load_game(int slot_number);
- int load_game_from_filename(char *filename);
- void draw_objects(void);
- int reduceable(int i, int j,int color,board_map board);
- void initboard(void); void calculatescore(void);
- void initmenu(void);
- void init(void);
- void draw_ascii_board(board_map board);
- void annotate_board(void);
- void annotate_help(void);
- void annotate(void);
- void finishoff(void);
- void calculate_mobility(void);
- void check_deadlock(void);
- void set_name_of_player(char* name);
- void display_help(void);
- void process_command_line(int argc, char *argv[]);
- int main(int argc, char** argv);
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